CRACK BREAKERS — IMMERSIVE KIDS ANIMATION

Across the country,
‘rifts’ open

Three children travel through ten regions in a five-minute immersive warm-up animation, using full-body movements with viewers to calm the rift creatures.

5 minutes
Episode length
10 episodes
Season 1
Ages 5-8
Target age
AI
Generative AI production

CONCEPT

They are not frightening.
They are hurt and lonely.

One day, ‘rifts’ begin opening across the country. The creatures emerging from them look frightening, but they are actually hurt and lonely. Three children—Ha-ru, So-yun, and Jun-pyo—travel across the country with their guardian Nana, borrowing the viewer’s power as a hero to calm the rift creatures.

Children move their bodies in front of the TV. “Block! Strike! Roll!” — When they copy the moves, the on-screen gauge fills and the rift creature calms down. Each episode adds a new move, building toward a full routine in the final episode.

IMMERSIVE WARM-UP

When children copy the moves on screen,
the story responds

An immersive warm-up is a video format that gets children moving instead of only watching the screen. When they copy a move, the screen responds immediately, and that response moves the story forward. The child becomes a participant rather than a viewer.

The term did not come from academia. It developed on YouTube, so it has no fixed definition yet. Sing-along content is already an established industry, while movement-based content is only beginning to grow.

Current warm-up videos have movements and rewards but no story or characters. Children’s animation has characters, but children only sit and watch.

Teumbreakers sits between the two. It combines repetition that encourages children to follow along with a story that keeps them watching.

Part of the sequence from Episode 1, ‘Teeth on the Cliff’ (Taejongdae, Busan).

HOW IT WORKS

The child is part of the party

The characters do not look into the camera to address the child. They face the same direction and look at the same enemy. The composition resembles party members standing side by side in an RPG.

  1. 01

    A rift opens

    A rift appears in the region, and a rift creature emerges.

  2. 02

    A move appears

    One pose that can be copied within three seconds appears on screen.

  3. 03

    The screen responds

    When the viewer copies it, the screen responds immediately.

  4. 04

    The story moves forward

    The rift creature calms down, and the story moves to the next scene.

The story continues whether the child follows along or not. This rule keeps children who cannot copy a move from feeling embarrassed.

Three children look beyond the screen and cross their arms in an X

Call the child

At a moment of danger, the characters look beyond the screen. “Help us block it. Cross your arms like this!” At that point, the child in front of the TV joins the party.
Three light silhouettes demonstrating the move

Show the pose

The pose is shown as a silhouette instead of being explained in text. Children who cannot read yet must also be able to follow along.

CHARACTERS

Four travelers

Kang Ha-ru

Leader · action-oriented

Kang Ha-ru

A brave, decisive leader. He steps forward first when a crisis arises.

I’ll go first!

Kim So-yun

Analysis · observation

Kim So-yun

A smart, observant problem-solver. She finds clues and opens a path forward.

Wait, something’s strange about that.

Park Jun-pyo

Empathy · reflection

Park Jun-pyo

A timid recorder who captures each moment. His drawing skills help the group find a path.

It’s all right~

Nana

Guidance · wisdom

Nana

A former photographer who traveled the world and now serves as a guide. She leads the adventure and shares her wisdom.

Oh, that sounds fun!

GESTURE SYSTEM

Cumulative move system

Each episode adds one new move. In the final episode, all nine moves are connected to complete the full routine.

EP.1Block
EP.2Strike
EP.3Roll
EP.4Gather
EP.5Fire
EP.6Shine
EP.7Connect
EP.8Full routine
EP.9Hug

ROAD TRIP

A road trip across the country

The group travels through ten regions and encounters a rift creature unique to each place.

The children and Nana walking along a coastal road with a lighthouse in view
EP.1
Damyang
EP.2
Taebaek
EP.3
Gochang
EP.4
Jeongseon
EP.5
Sinan
EP.6
Boryeong
EP.7
Yeongwol
EP.8
Muju
EP.9
Uljin
EP.10
Jirisan

CRAFT SESSION

What the child makes
appears in the next episode

Each episode ends with time for the child to make an item used in the next episode. When the shield they made appears on screen the following week, they have a reason to wait for the next episode. The same format can also be used for craft classes at libraries or cultural spaces.

Craft kit mockup — wooden shield and assembly pieces
Craft kit plan. Cut out and assemble the pieces to make a shield.
A child holds a handmade shield while watching the scene on screen
A child watches the next episode while holding the shield they made.

PRODUCTION

AI pipeline production

Produced using RCG’s in-house AI animation pipeline.